The Shattered Sea Duology
When swallowed, some souls gift insights, wisdom, a path to understanding. Others unleash power, proficiency with a sword, and indifference to death. One soul assimilates with ease. But swallow a host of the dead and risk a descent into madness.
Estranged from his family over the murder of his wife, young Raze Anvrell wields his fists to vent his rage. Then a chance at a new life beckons, and he retreats to the foothills of the Ravenwood, the haunt of unbound ghosts. He and his mentor build a freehold, a life of physical labor and the satisfaction of realizing a dream. They raise horses and whittle by the fire until the old man dies, and Raze swallows his first soul.
When his brother reaches out, open wounds begin to scar. But the tenuous peace won’t last. While those who rule the Vales yield to the lure of their ambitions, slavers of Ezar roam the countryside, hunting for human chattel. While one man manipulates the law, another heeds the souls of violence howling in his head.
Raze too listens to his soul’s whispers, and as danger intrudes on his quiet life, he has no choice but to return to his father’s world and join the fight.
Order through Amazon’s Global Link: Soul Swallowers
Legacy of Souls (Book II)
Peace descends on the Ravenwood freehold, and Raze Anvrell trusts that as love lays open his life, the turmoil of his past will loosen its grip. But in the halls of Avanoe and catacombs of Ezar, political intrigues thicken. Deflection and secrets manipulate the truth, assassins whet their blades, and more than one ruler stakes a claim in the quest for power.
A swallower of multiple souls, Sajem files his teeth and inks his eyes. Tentacles of madness slither deeper into the slaver’s afflicted mind. His raids grow brazen, tactics harsh, and conscience stripped bare. Alliances fracture and form, and no one is too old or young, too wealthy or beautiful to spare.
As his father’s health fails, Raze accompanies his brother to Ezar to plead before the Empress for slavery’s end. When death strikes, he and those who stand in the way of ruthless ambition must battle for those they love, the principles they hold dear, and the world they desire.
While heirs compete for the Ezari throne, slavers plot each other’s demise. The future of the Vales depends on the outcome. And if Raze wishes to save his family, his freehold, his chance at love, and his life, he must swallow one more soul.
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The Rose Shield Tetralogy
In the tiers of Ellegeance, the elite Influencers’ Guild holds the power to manipulate emotions. Love and fear, pain and pleasure, healing and death mark the extremes of their sway, but it’s the subtle blends that hook their victims’ hearts. They hide behind oaths of loyalty and rule the world.
A child born in the grim warrens beneath the city, Catling rues the rose birthmark encircling her eye. Yet, it grants her the ability to disrupt the influencers’ sway. Established methods of civil control disintegrate before her. She’s a weapon desired by those who reign and those who rebel.
To the Influencer’s Guild, she’s an aberration, a threat. They order her death and thus the betrayals begin. One woman protects and trains her, plotting to use her shield to further imperial goals. No longer a helpless child, Catling has other plans. As chaos shakes the foundations of order and rule, will she become the realm’s savior? Or its executioner?
The Rose Shield Tetralogy – a blend of science fiction and fantasy.
Welcome to a world of three moons, a sentient landscape, rivers of light, and tier cities that rise from the swamps like otherworld flowers. A planet of waterdragons, where humans are the aliens living among three-fingered natives with spotted skin. Where a half-blood converses with the fog and the goddess plans her final reckoning.
Follow Catling’s journey as she grows from childhood into the deadly force that shapes the future. She is the realm’s shield, an influencer, assassin, healer, mother, and avenger. And all she wants is to go home.
Order through Amazon’s global link here: Catling’s Bane
Oathbreakers’ Guild (Book II)
Catling, an aspirant of the Influencers’ Guild, learns to wield the power of the garden carved into her skin. Friends are fewer than enemies, and those who wished her dead now plot her failure. Sworn to the young queen, she enters the world of Elan-Sia where the powerful maneuver for control of the throne.
Amidst rising unrest in the south and increasing pressure from the seafaring Cull Tarr, the high wards of the tiers plot rebellion. Gannon stirs the warrens, and Whitt marches with the warriors of Guardian. Propelled by revenge, Catling journeys to Mur-Vallis. Her mission—to assassinate the man who stole her past, a task that will define her future.
Order through Amazon’s global link here: Oathbreakers’ Guild
Farlanders’ Law (Book III)
Immune to influence, the Cull Tarr infiltrate the tier cities, and the Shiplord plies the queen for a bond that will cede her realm. Catling’s daughter, Rose, becomes collateral in a game of power, and the only way to save her is to lose her. Oathbreaker and lawbreaker, Catling rebels, and her power grows more deadly.
In the frozen lands of the Far Wolds, treaties collapse. Forced to choose sides, Whitt betrays his oath. Fugitives, he and young Rose traverse the realm and enter the rebel world of the Farlanders. The brief tranquility of their lives crumbles as Ellegean aggression escalates. Sent by the queen to broker a lasting peace, Gannon proposes a risky strategy—to win the battle for the Far Wolds, Whitt and the people he loves must lose the war.
Order through Amazon’s global link here: Farlanders’ Law
The epic adventure concludes as the Shiplord vies for what he desires—the throne of Ellegeance. Their power in jeopardy, influencers surrender their oaths, their loyalties fractured. Rose, a child of untrained and reckless talent, once again becomes a pawn in the quest for control.
As the Cull Tarr solidify their rule, Guardian plots rebellion. Catling and Whitt, each gifted with singular skills, seek to sway the course of the conflict. Oathbreakers, traitors, and those desperate to save Rose collide in a final battle for the realm.
Yet, a third player emerges in the deadly game. The kari, spirits of a sentient planet, command the air, water, and land. They manipulate events to satisfy their sovereign designs and care not who survives the human war.
Order through Amazon’s global link here: Kari’s Reckoning
The Dragon Soul Quartet
In the distant mountains of the Mirror, exiled skyriders fly dragons in the old Way, merged in flesh, blood, and bone. Twenty years past, they fought for the freedom of the valley’s dragons…and lost.
Thus begins the epic four-book adventure that stretches from the quaint village of Taran Leigh and the mountains of the Mirror to the Anghard Archipelago in the western sea. Welcome to a world where wealth and power rule, fear is the weapon of choice, and cruelty is the cost of a pocket of gold. It’s a world that forces a choice—indifference, complicity, or defiance.
The dragons of land and sea, souls of grace and beauty, hang in the balance. Will they descend into the howling violence of terror and pain inflicted upon them by their tormentors? Or will they fly free, the creatures they were born to be? With each book, the stakes rise and far more than the dragons’ soul lies at risk.
Order through Amazon’s global link here: The Dragon Soul Quartet
Myths of the Mirror – Book 1 of the Dragon Soul Quartet
In the mountains of the Mirror, exiled skyriders fly dragons in the old Way, merged in flesh, blood, and bone. They fought for the freedom of the valley’s dragons…and lost. Now, imprisoned in the stone lair, the captive dragons beat webbed wings and thrash serpentine tails. The creatures howl, tormented, their fury matched only by their despair.
Treasa, the daughter of exiles, seeks the secrets of a shattered past and a father she never knew. She dreams with the lair’s dragons, torn by visions of unbound flight and a desperate longing to be free. The lair’s riders sense the dragons’ increasing savagery. Yet, Conall longs to grasp their power, subdue them, and soar. With a heart encased in iron, he will master the weapons of compliance—at the cost of the woman he loves.
Then, a curved talon rends flesh and dragon scale, rattling against white ribs. Blood falls like rain and alliances shift. The battle for the dragon’s soul begins again.
Read as a stand-alone or as the first in the series.
Order through Amazon’s global link here: Myths of the Mirror
Eye of Fire (Book 2)
The black-barred cells groan open and webbed wings sweep the sky. The dragons fly free of their bonds, as do the ruthless men who enslaved them.
Armed with fresh power, Earlin leads her village in search of a new myth. Not all forgive their ruin at her hands, and fires blaze in retribution. Driven by flames from the Mirror, Conall and the skyriders descend on Taran Leigh, complicating Earlin’s life. Malice flows with the governors as they escape down the silver river to the sea.
Across the sea, new forces are at play. A master of fear, Phelan plots, skimmers raid ports, and the wealthy hoard. Morgen, captain of the Seabourne, sails the archipelago without a care until visitors from the Mirror dare him to see. No longer can he ignore the desperately poor, the hunting of dragons, and the political manipulations that threaten his home. Yet, he cannot save the islands alone. (Order Here)
The epic tale continues as a foretelling of fire rises in the night. Tragedy strikes in Taran Leigh, flames forever changing the landscape of the village and the hearts of its inhabitants.
In the islands of the archipelago, the hunter clans of Loughran wage an escalating war with the reclusive Endellion, protectors of the dragons. Only when the Guild, under Phelan’s sway, pays in gold for unrestrained death, does an unexpected alliance form that will alter both sides.
Morgen’s vow to transform the face of the islands leads him to seek the Endellion and discover a new vision of life in Belonging. As swiftly as a storm abrades the sea, the threads of his dream unravel. Skimmers seize their prize, exposing his deception. The Guild retaliates, all Morgen holds dear thrust into peril—his ships and wealth, his freedom, the lives of those he loves, and his own survival. (Order Here)
Eye of Sun (Book 4)
Provoked by Kearney and his hunters, Phelan hires warriors from across the outland sea. His mercenaries descend on the archipelago, brandishing fear as they execute the vision of their masters. The Guild strikes without remorse, sparing no one, Morgen least of all. Imprisoned once again, he awaits his death.
In the mountains of the Mirror, dragons return with the spring, impaled by arrows, webbed wings torn. Bound to the dragons and the Belonging they embody, Conall flies for the islands. Left behind in Taran Leigh, Treasa dreams of his death, her visions as certain as the change of moons.
In this epic conclusion, forces from both sides of the sea converge on the Arran Archipelago for a final reckoning. Skyriders of Taran Leigh and the Mirror join with the hunters of Loughran, Endellion archers, and daring skimmers for a last stand. The trap is set and not all will survive. (Order Here)
The Melding of Aeris
Generations ago, the realms fell to fire. The Burn–the only means of destroying a lush land so manipulated by man that while its crops sated hunger, it poisoned the flesh. Now the wilderness slowly reseeds, hard lessons learned through starvation, displacement, and poverty. What remains for nature’s tinkerers?
Pathway, the coveted distillation that enables the grafting of skin across species. The Sahls of the Sea Barrows meld spiral horns to their skulls, reptilian scale to their chests. They embed the razor teeth of sea beasts in the bones of their forearms and replace the flesh on their backs with the pelts of wolves. Women of wealth adorn their bodies with serpent skin as elegant as black lace, tufted tails, plumed feathers, and silken fur, their own skin cast off, no longer desirable.
Then they bear children … creatures like Aeris, a man who longs to be human. He will discover there is only one way to acquire human skin.
Order through Amazon’s global link here: The Melding of Aeris
In a land on the brink of war, Gryff Worden finds his life slaughtered in the farmyard. Mortally wounded he stumbles upon a timekeeper, a woman who tracks the infinite paths of each life. She offers him a sunwield, a medallion that returns him to the critical choices that altered his life’s journey.
Now his life remakes itself through the sunwield, returning him repeatedly to moments of decision and death, his old life gone, the purpose of the medallion around his neck forgotten. As he uncovers the power of the sunwield, new choices lead him on an epic journey through war, death, friendship, life, and love.
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The Bone Wall
Blue light ripples and crackles as the shield walls fracture. The remnants of a doomed civilization stand vigil outside, intent on plunder and slaves, desirous of untainted blood to strengthen their broken lives. With the poisons, came deformities and powers, enhanced senses and the ability to manipulate waves of energy—lightbenders and fire-wielders.
For those who thrived for generations within the walls, the broken world looms, strange and deadly, slowly dying. While the righteous pray for salvation, Rimma prepares for battle, fueled by rage and blinded by vengeance. Her twin, Angel, bound to her by unbreakable magic, seeks light in the darkness, hope in the future, and love in a broken world.
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The Sorcerer’s Garden
Recently fired and residing with her sweetly overbearing mother, Madlyn needs a job—bad. In a moment of desperation, she accepts a part-time position reading at the bedside of adventurer and amateur writer Cody Lofton. A near-drowning accident left the young man in a vegetative state, and his chances of recovery wane with each passing day.
Cody’s older brother, Dustin, and eccentric grandmother aren’t prepared to give up on the youngest son of Portland, Oregon’s royalty.
Dustin’s a personable guy, bordering on naïve, and overwhelmed by familial corporate duties and cutthroat partners. Grandmother Lillian’s a meddler with an eye for the esoteric, dabbling in Dustin’s life and dealing out wisdom like a card shark. One innocent conversation at a time, she sucks Madlyn into the Lofton story, dubbing her the princess and bestowing on her the responsibility of both grandsons’ destinies.
And all Madlyn wanted was a simple reading job.
Uninspired by her self-imposed stack of literary selections, Madlyn opts for Cody’s work-in-progress. Fantasy isn’t her favorite, but with only four chapters completed, reading The Sorcerer’s Garden should be no sweat, right?
Little does she realize, the story will begin writing itself and, by the hand of destiny, become her own.